๐ซฑ Hand Holding
Itโs natural for organisations to have allies, respect between leaders, or shared history โ but when it comes to hostile situations, every crew is expected to stand on its own.
๐ซ No Hand Holding
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Crews cannot assist each other during any hostile event โ this includes, but is not limited to:
- Shootouts
- Hostilities
- KOS
- Wars
- Hospital Drops or Pick Ups
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Even if youโre on good terms, jumping in to help another gang mid-conflict will be treated as a breach of this rule
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Crews may form business and trading relationships for RP purposes
At the end of the day, Zephyr gang RP is built around crew independence and rivalry. If youโre in a war, handle it with your own boots on the ground.