ποΈ Cayo Perico Rules
Cayo Perico operations are divided into distinct zones with specific rules. Understanding and respecting these boundaries is essential for fair and organized gameplay.
π¨ Rob Zone
The Rob Zone is identified by the ROB ZONE tag displayed on the left side of your screen.
- Players cannot engage between the Red Zone and the Rob Zone. Engagements must remain within the same zone.
- Players must not carry dead or alive players into or out of the Rob Zone.
- Helicopter pilots must be able to provide POV of any aerial engagement. This is non-negotiable.
- All helicopter pilots must be recording/clipping while flying. Failure to provide POV when requested will result in a Minor Strike for your group.
- Players may enter the Rob Zone by boat, helicopter, or on foot.
- No exchanges (players, hostages, loot, or other interactions) may occur between opposing zones. Engagements must remain within the same zone.
- Exploiting or intentionally abusing loopholes without reporting them to staff will result in a non-negotiable Minor Strike for your group.
π¦ Crate Zone
The Crate Zone is identified by the CRATE ZONE tag displayed on the left side of your screen.
- No robberies may take place within the Crate Zone.
- Crates are openly contestable by any player using any weapon, boat, or helicopter.
- Players killed within the Crate Zone cannot be moved or transported into the Rob Zone under any circumstances.
π‘ Intent of These Rules
These zones exist to create clear boundaries, reduce confusion, and ensure all engagements remain fair. Any attempt to exploit grey areas or circumvent the spirit of these rules may be treated as rule evasion and handled accordingly by staff.